[settings]
my_peds10Count = 12
my_peds10[0]Model = g_m_y_salvagoon_03
my_peds10[0]Model2 = 0x3B8C510
my_peds10[0]Positionx = -2080.891
my_peds10[0]Positiony = -1015.486
my_peds10[0]Positionz = 12.78195
my_peds10[0]Heading = 48.00014
my_peds10[0]Task = 1
my_peds10[0]Weapon = MachinePistol
my_peds10[0]Group = 1
my_peds10[0]SeatPosition = -1
my_peds10[0]my_peds_variation = Random
my_peds10[0]my_peds_Accuracy = 10
my_peds10[0]my_peds_Health = 100
my_peds10[0]my_peds_Armour = 700
my_peds10[0]my_peds_Invincible = False
my_peds10[0]my_peds_DrivingSpeed = 60
my_peds10[0]my_peds_DrivingStyle = Normal
my_peds10[0]my_peds_CombatEngaugeRange = 100
my_peds10[0]my_peds_CanLeaveGuardRange = True
my_peds10[0]my_peds_GuardRange = 100
my_peds10[0]my_peds_VecFallowDist = 5
my_peds10[0]my_peds_SeeingRange = 100
my_peds10[0]my_peds_hearingRange = 60
my_peds10[0]my_peds_group_numb = 0
my_peds10[0]my_peds_Combat_Ability = 10
my_peds10[0]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds10[0]my_peds_can_exit_vehicle = False
my_peds10[0]my_peds_waypoint = 0
my_peds10[0]COMPONENT_FACE_DRAWABLE = 0
my_peds10[0]COMPONENT_FACE_TEXTURE = 0
my_peds10[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[0]COMPONENT_HEAD_TEXTURE = 0
my_peds10[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[0]COMPONENT_HAIR_TEXTURE = 0
my_peds10[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[0]COMPONENT_TORSO_TEXTURE = 1
my_peds10[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[0]COMPONENT_LEGS_TEXTURE = 2
my_peds10[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[0]COMPONENT_HANDS_TEXTURE = 0
my_peds10[0]COMPONENT_FEET_DRAWABLE = 0
my_peds10[0]COMPONENT_FEET_TEXTURE = 0
my_peds10[0]COMPONENT_EYES_DRAWABLE = 0
my_peds10[0]COMPONENT_EYES_TEXTURE = 0
my_peds10[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds10[0]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds10[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[0]COMPONENT_TASKS_TEXTURE = 0
my_peds10[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[0]PROP_HATS_INDEX = -1
my_peds10[0]PROP_HATS_TEXTURE = -1
my_peds10[0]PROP_GLASSES_INDEX = -1
my_peds10[0]PROP_GLASSES_TEXTURE = -1
my_peds10[0]PROP_EARS_INDEX = -1
my_peds10[0]PROP_EARS_TEXTURE = -1
my_peds10[1]Model = g_m_y_salvagoon_03
my_peds10[1]Model2 = 0x3B8C510
my_peds10[1]Positionx = -2080.299
my_peds10[1]Positiony = -1015.466
my_peds10[1]Positionz = 12.78194
my_peds10[1]Heading = 48.00008
my_peds10[1]Task = 1
my_peds10[1]Weapon = MachinePistol
my_peds10[1]Group = 1
my_peds10[1]SeatPosition = -1
my_peds10[1]my_peds_variation = Random
my_peds10[1]my_peds_Accuracy = 10
my_peds10[1]my_peds_Health = 100
my_peds10[1]my_peds_Armour = 700
my_peds10[1]my_peds_Invincible = False
my_peds10[1]my_peds_DrivingSpeed = 60
my_peds10[1]my_peds_DrivingStyle = Normal
my_peds10[1]my_peds_CombatEngaugeRange = 100
my_peds10[1]my_peds_CanLeaveGuardRange = True
my_peds10[1]my_peds_GuardRange = 100
my_peds10[1]my_peds_VecFallowDist = 5
my_peds10[1]my_peds_SeeingRange = 100
my_peds10[1]my_peds_hearingRange = 60
my_peds10[1]my_peds_group_numb = 0
my_peds10[1]my_peds_Combat_Ability = 10
my_peds10[1]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds10[1]my_peds_can_exit_vehicle = False
my_peds10[1]my_peds_waypoint = 0
my_peds10[1]COMPONENT_FACE_DRAWABLE = 0
my_peds10[1]COMPONENT_FACE_TEXTURE = 0
my_peds10[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[1]COMPONENT_HEAD_TEXTURE = 0
my_peds10[1]COMPONENT_HAIR_DRAWABLE = 2
my_peds10[1]COMPONENT_HAIR_TEXTURE = 0
my_peds10[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds10[1]COMPONENT_TORSO_TEXTURE = 0
my_peds10[1]COMPONENT_LEGS_DRAWABLE = 1
my_peds10[1]COMPONENT_LEGS_TEXTURE = 1
my_peds10[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[1]COMPONENT_HANDS_TEXTURE = 0
my_peds10[1]COMPONENT_FEET_DRAWABLE = 0
my_peds10[1]COMPONENT_FEET_TEXTURE = 0
my_peds10[1]COMPONENT_EYES_DRAWABLE = 0
my_peds10[1]COMPONENT_EYES_TEXTURE = 0
my_peds10[1]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds10[1]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds10[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[1]COMPONENT_TASKS_TEXTURE = 0
my_peds10[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[1]PROP_HATS_INDEX = -1
my_peds10[1]PROP_HATS_TEXTURE = -1
my_peds10[1]PROP_GLASSES_INDEX = -1
my_peds10[1]PROP_GLASSES_TEXTURE = -1
my_peds10[1]PROP_EARS_INDEX = -1
my_peds10[1]PROP_EARS_TEXTURE = -1
my_peds10[2]Model = g_m_y_salvagoon_03
my_peds10[2]Model2 = 0x3B8C510
my_peds10[2]Positionx = -2079.851
my_peds10[2]Positiony = -1015.247
my_peds10[2]Positionz = 12.78192
my_peds10[2]Heading = 48.00007
my_peds10[2]Task = 1
my_peds10[2]Weapon = MachinePistol
my_peds10[2]Group = 1
my_peds10[2]SeatPosition = -1
my_peds10[2]my_peds_variation = Random
my_peds10[2]my_peds_Accuracy = 10
my_peds10[2]my_peds_Health = 100
my_peds10[2]my_peds_Armour = 700
my_peds10[2]my_peds_Invincible = False
my_peds10[2]my_peds_DrivingSpeed = 60
my_peds10[2]my_peds_DrivingStyle = Normal
my_peds10[2]my_peds_CombatEngaugeRange = 100
my_peds10[2]my_peds_CanLeaveGuardRange = True
my_peds10[2]my_peds_GuardRange = 100
my_peds10[2]my_peds_VecFallowDist = 5
my_peds10[2]my_peds_SeeingRange = 100
my_peds10[2]my_peds_hearingRange = 60
my_peds10[2]my_peds_group_numb = 0
my_peds10[2]my_peds_Combat_Ability = 10
my_peds10[2]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds10[2]my_peds_can_exit_vehicle = False
my_peds10[2]my_peds_waypoint = 0
my_peds10[2]COMPONENT_FACE_DRAWABLE = 0
my_peds10[2]COMPONENT_FACE_TEXTURE = 0
my_peds10[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[2]COMPONENT_HEAD_TEXTURE = 0
my_peds10[2]COMPONENT_HAIR_DRAWABLE = 1
my_peds10[2]COMPONENT_HAIR_TEXTURE = 0
my_peds10[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[2]COMPONENT_TORSO_TEXTURE = 0
my_peds10[2]COMPONENT_LEGS_DRAWABLE = 1
my_peds10[2]COMPONENT_LEGS_TEXTURE = 2
my_peds10[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[2]COMPONENT_HANDS_TEXTURE = 0
my_peds10[2]COMPONENT_FEET_DRAWABLE = 0
my_peds10[2]COMPONENT_FEET_TEXTURE = 0
my_peds10[2]COMPONENT_EYES_DRAWABLE = 0
my_peds10[2]COMPONENT_EYES_TEXTURE = 0
my_peds10[2]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds10[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[2]COMPONENT_TASKS_TEXTURE = 0
my_peds10[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[2]PROP_HATS_INDEX = -1
my_peds10[2]PROP_HATS_TEXTURE = -1
my_peds10[2]PROP_GLASSES_INDEX = -1
my_peds10[2]PROP_GLASSES_TEXTURE = -1
my_peds10[2]PROP_EARS_INDEX = -1
my_peds10[2]PROP_EARS_TEXTURE = -1
my_peds10[3]Model = g_m_y_salvagoon_03
my_peds10[3]Model2 = 0x3B8C510
my_peds10[3]Positionx = -2080.115
my_peds10[3]Positiony = -1016.073
my_peds10[3]Positionz = 12.78196
my_peds10[3]Heading = 48.00676
my_peds10[3]Task = 1
my_peds10[3]Weapon = MachinePistol
my_peds10[3]Group = 1
my_peds10[3]SeatPosition = -1
my_peds10[3]my_peds_variation = Random
my_peds10[3]my_peds_Accuracy = 10
my_peds10[3]my_peds_Health = 100
my_peds10[3]my_peds_Armour = 700
my_peds10[3]my_peds_Invincible = False
my_peds10[3]my_peds_DrivingSpeed = 60
my_peds10[3]my_peds_DrivingStyle = Normal
my_peds10[3]my_peds_CombatEngaugeRange = 100
my_peds10[3]my_peds_CanLeaveGuardRange = True
my_peds10[3]my_peds_GuardRange = 100
my_peds10[3]my_peds_VecFallowDist = 5
my_peds10[3]my_peds_SeeingRange = 100
my_peds10[3]my_peds_hearingRange = 60
my_peds10[3]my_peds_group_numb = 0
my_peds10[3]my_peds_Combat_Ability = 10
my_peds10[3]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds10[3]my_peds_can_exit_vehicle = False
my_peds10[3]my_peds_waypoint = 0
my_peds10[3]COMPONENT_FACE_DRAWABLE = 0
my_peds10[3]COMPONENT_FACE_TEXTURE = 0
my_peds10[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[3]COMPONENT_HEAD_TEXTURE = 0
my_peds10[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[3]COMPONENT_HAIR_TEXTURE = 0
my_peds10[3]COMPONENT_TORSO_DRAWABLE = 1
my_peds10[3]COMPONENT_TORSO_TEXTURE = 1
my_peds10[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[3]COMPONENT_LEGS_TEXTURE = 1
my_peds10[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[3]COMPONENT_HANDS_TEXTURE = 0
my_peds10[3]COMPONENT_FEET_DRAWABLE = 0
my_peds10[3]COMPONENT_FEET_TEXTURE = 0
my_peds10[3]COMPONENT_EYES_DRAWABLE = 0
my_peds10[3]COMPONENT_EYES_TEXTURE = 0
my_peds10[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[3]COMPONENT_TASKS_TEXTURE = 0
my_peds10[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[3]PROP_HATS_INDEX = -1
my_peds10[3]PROP_HATS_TEXTURE = -1
my_peds10[3]PROP_GLASSES_INDEX = -1
my_peds10[3]PROP_GLASSES_TEXTURE = -1
my_peds10[3]PROP_EARS_INDEX = -1
my_peds10[3]PROP_EARS_TEXTURE = -1
my_peds10[4]Model = g_m_y_salvagoon_03
my_peds10[4]Model2 = 0x3B8C510
my_peds10[4]Positionx = -2083.306
my_peds10[4]Positiony = -1022.13
my_peds10[4]Positionz = 12.78198
my_peds10[4]Heading = 48.00011
my_peds10[4]Task = 1
my_peds10[4]Weapon = MachinePistol
my_peds10[4]Group = 1
my_peds10[4]SeatPosition = -1
my_peds10[4]my_peds_variation = Random
my_peds10[4]my_peds_Accuracy = 10
my_peds10[4]my_peds_Health = 100
my_peds10[4]my_peds_Armour = 700
my_peds10[4]my_peds_Invincible = False
my_peds10[4]my_peds_DrivingSpeed = 60
my_peds10[4]my_peds_DrivingStyle = Normal
my_peds10[4]my_peds_CombatEngaugeRange = 100
my_peds10[4]my_peds_CanLeaveGuardRange = True
my_peds10[4]my_peds_GuardRange = 100
my_peds10[4]my_peds_VecFallowDist = 5
my_peds10[4]my_peds_SeeingRange = 100
my_peds10[4]my_peds_hearingRange = 60
my_peds10[4]my_peds_group_numb = 0
my_peds10[4]my_peds_Combat_Ability = 10
my_peds10[4]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds10[4]my_peds_can_exit_vehicle = False
my_peds10[4]my_peds_waypoint = 0
my_peds10[4]COMPONENT_FACE_DRAWABLE = 0
my_peds10[4]COMPONENT_FACE_TEXTURE = 0
my_peds10[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[4]COMPONENT_HEAD_TEXTURE = 0
my_peds10[4]COMPONENT_HAIR_DRAWABLE = 2
my_peds10[4]COMPONENT_HAIR_TEXTURE = 0
my_peds10[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds10[4]COMPONENT_TORSO_TEXTURE = 0
my_peds10[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[4]COMPONENT_LEGS_TEXTURE = 0
my_peds10[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[4]COMPONENT_HANDS_TEXTURE = 0
my_peds10[4]COMPONENT_FEET_DRAWABLE = 0
my_peds10[4]COMPONENT_FEET_TEXTURE = 0
my_peds10[4]COMPONENT_EYES_DRAWABLE = 0
my_peds10[4]COMPONENT_EYES_TEXTURE = 0
my_peds10[4]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds10[4]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds10[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[4]COMPONENT_TASKS_TEXTURE = 0
my_peds10[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[4]PROP_HATS_INDEX = -1
my_peds10[4]PROP_HATS_TEXTURE = -1
my_peds10[4]PROP_GLASSES_INDEX = -1
my_peds10[4]PROP_GLASSES_TEXTURE = -1
my_peds10[4]PROP_EARS_INDEX = -1
my_peds10[4]PROP_EARS_TEXTURE = -1
my_peds10[5]Model = g_m_y_salvagoon_03
my_peds10[5]Model2 = 0x3B8C510
my_peds10[5]Positionx = -2083.266
my_peds10[5]Positiony = -1022.901
my_peds10[5]Positionz = 12.78201
my_peds10[5]Heading = 47.99996
my_peds10[5]Task = 1
my_peds10[5]Weapon = MachinePistol
my_peds10[5]Group = 1
my_peds10[5]SeatPosition = -1
my_peds10[5]my_peds_variation = Random
my_peds10[5]my_peds_Accuracy = 10
my_peds10[5]my_peds_Health = 100
my_peds10[5]my_peds_Armour = 700
my_peds10[5]my_peds_Invincible = False
my_peds10[5]my_peds_DrivingSpeed = 60
my_peds10[5]my_peds_DrivingStyle = Normal
my_peds10[5]my_peds_CombatEngaugeRange = 100
my_peds10[5]my_peds_CanLeaveGuardRange = True
my_peds10[5]my_peds_GuardRange = 100
my_peds10[5]my_peds_VecFallowDist = 5
my_peds10[5]my_peds_SeeingRange = 100
my_peds10[5]my_peds_hearingRange = 60
my_peds10[5]my_peds_group_numb = 0
my_peds10[5]my_peds_Combat_Ability = 10
my_peds10[5]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds10[5]my_peds_can_exit_vehicle = False
my_peds10[5]my_peds_waypoint = 0
my_peds10[5]COMPONENT_FACE_DRAWABLE = 0
my_peds10[5]COMPONENT_FACE_TEXTURE = 0
my_peds10[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[5]COMPONENT_HEAD_TEXTURE = 0
my_peds10[5]COMPONENT_HAIR_DRAWABLE = 1
my_peds10[5]COMPONENT_HAIR_TEXTURE = 0
my_peds10[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[5]COMPONENT_TORSO_TEXTURE = 1
my_peds10[5]COMPONENT_LEGS_DRAWABLE = 1
my_peds10[5]COMPONENT_LEGS_TEXTURE = 2
my_peds10[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[5]COMPONENT_HANDS_TEXTURE = 0
my_peds10[5]COMPONENT_FEET_DRAWABLE = 0
my_peds10[5]COMPONENT_FEET_TEXTURE = 0
my_peds10[5]COMPONENT_EYES_DRAWABLE = 0
my_peds10[5]COMPONENT_EYES_TEXTURE = 0
my_peds10[5]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds10[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[5]COMPONENT_TASKS_TEXTURE = 0
my_peds10[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[5]PROP_HATS_INDEX = -1
my_peds10[5]PROP_HATS_TEXTURE = -1
my_peds10[5]PROP_GLASSES_INDEX = -1
my_peds10[5]PROP_GLASSES_TEXTURE = -1
my_peds10[5]PROP_EARS_INDEX = -1
my_peds10[5]PROP_EARS_TEXTURE = -1
my_peds10[6]Model = g_m_y_salvagoon_03
my_peds10[6]Model2 = 0x3B8C510
my_peds10[6]Positionx = -2082.851
my_peds10[6]Positiony = -1022.34
my_peds10[6]Positionz = 12.78204
my_peds10[6]Heading = 47.99988
my_peds10[6]Task = 1
my_peds10[6]Weapon = MachinePistol
my_peds10[6]Group = 1
my_peds10[6]SeatPosition = -1
my_peds10[6]my_peds_variation = Random
my_peds10[6]my_peds_Accuracy = 10
my_peds10[6]my_peds_Health = 100
my_peds10[6]my_peds_Armour = 700
my_peds10[6]my_peds_Invincible = False
my_peds10[6]my_peds_DrivingSpeed = 60
my_peds10[6]my_peds_DrivingStyle = Normal
my_peds10[6]my_peds_CombatEngaugeRange = 100
my_peds10[6]my_peds_CanLeaveGuardRange = True
my_peds10[6]my_peds_GuardRange = 100
my_peds10[6]my_peds_VecFallowDist = 5
my_peds10[6]my_peds_SeeingRange = 100
my_peds10[6]my_peds_hearingRange = 60
my_peds10[6]my_peds_group_numb = 0
my_peds10[6]my_peds_Combat_Ability = 10
my_peds10[6]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds10[6]my_peds_can_exit_vehicle = False
my_peds10[6]my_peds_waypoint = 0
my_peds10[6]COMPONENT_FACE_DRAWABLE = 0
my_peds10[6]COMPONENT_FACE_TEXTURE = 0
my_peds10[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[6]COMPONENT_HEAD_TEXTURE = 0
my_peds10[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[6]COMPONENT_HAIR_TEXTURE = 0
my_peds10[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[6]COMPONENT_TORSO_TEXTURE = 0
my_peds10[6]COMPONENT_LEGS_DRAWABLE = 1
my_peds10[6]COMPONENT_LEGS_TEXTURE = 1
my_peds10[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[6]COMPONENT_HANDS_TEXTURE = 0
my_peds10[6]COMPONENT_FEET_DRAWABLE = 0
my_peds10[6]COMPONENT_FEET_TEXTURE = 0
my_peds10[6]COMPONENT_EYES_DRAWABLE = 0
my_peds10[6]COMPONENT_EYES_TEXTURE = 0
my_peds10[6]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds10[6]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds10[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[6]COMPONENT_TASKS_TEXTURE = 0
my_peds10[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[6]PROP_HATS_INDEX = -1
my_peds10[6]PROP_HATS_TEXTURE = -1
my_peds10[6]PROP_GLASSES_INDEX = -1
my_peds10[6]PROP_GLASSES_TEXTURE = -1
my_peds10[6]PROP_EARS_INDEX = -1
my_peds10[6]PROP_EARS_TEXTURE = -1
my_peds10[7]Model = g_m_y_salvagoon_03
my_peds10[7]Model2 = 0x3B8C510
my_peds10[7]Positionx = -2082.69
my_peds10[7]Positiony = -1023.191
my_peds10[7]Positionz = 12.78208
my_peds10[7]Heading = 48.00014
my_peds10[7]Task = 1
my_peds10[7]Weapon = SwitchBlade
my_peds10[7]Group = 1
my_peds10[7]SeatPosition = -1
my_peds10[7]my_peds_variation = Random
my_peds10[7]my_peds_Accuracy = 10
my_peds10[7]my_peds_Health = 100
my_peds10[7]my_peds_Armour = 1000
my_peds10[7]my_peds_Invincible = False
my_peds10[7]my_peds_DrivingSpeed = 60
my_peds10[7]my_peds_DrivingStyle = Normal
my_peds10[7]my_peds_CombatEngaugeRange = 100
my_peds10[7]my_peds_CanLeaveGuardRange = True
my_peds10[7]my_peds_GuardRange = 100
my_peds10[7]my_peds_VecFallowDist = 5
my_peds10[7]my_peds_SeeingRange = 100
my_peds10[7]my_peds_hearingRange = 60
my_peds10[7]my_peds_group_numb = 0
my_peds10[7]my_peds_Combat_Ability = 10
my_peds10[7]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds10[7]my_peds_can_exit_vehicle = False
my_peds10[7]my_peds_waypoint = 0
my_peds10[7]COMPONENT_FACE_DRAWABLE = 0
my_peds10[7]COMPONENT_FACE_TEXTURE = 0
my_peds10[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[7]COMPONENT_HEAD_TEXTURE = 0
my_peds10[7]COMPONENT_HAIR_DRAWABLE = 2
my_peds10[7]COMPONENT_HAIR_TEXTURE = 0
my_peds10[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[7]COMPONENT_TORSO_TEXTURE = 2
my_peds10[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[7]COMPONENT_LEGS_TEXTURE = 2
my_peds10[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[7]COMPONENT_HANDS_TEXTURE = 0
my_peds10[7]COMPONENT_FEET_DRAWABLE = 0
my_peds10[7]COMPONENT_FEET_TEXTURE = 0
my_peds10[7]COMPONENT_EYES_DRAWABLE = 0
my_peds10[7]COMPONENT_EYES_TEXTURE = 0
my_peds10[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[7]COMPONENT_TASKS_TEXTURE = 0
my_peds10[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[7]PROP_HATS_INDEX = -1
my_peds10[7]PROP_HATS_TEXTURE = -1
my_peds10[7]PROP_GLASSES_INDEX = -1
my_peds10[7]PROP_GLASSES_TEXTURE = -1
my_peds10[7]PROP_EARS_INDEX = -1
my_peds10[7]PROP_EARS_TEXTURE = -1
my_peds10[8]Model = g_m_y_salvagoon_03
my_peds10[8]Model2 = 0x3B8C510
my_peds10[8]Positionx = -2084.426
my_peds10[8]Positiony = -1024.318
my_peds10[8]Positionz = 12.7814
my_peds10[8]Heading = 48.00023
my_peds10[8]Task = 1
my_peds10[8]Weapon = SwitchBlade
my_peds10[8]Group = 1
my_peds10[8]SeatPosition = -1
my_peds10[8]my_peds_variation = Random
my_peds10[8]my_peds_Accuracy = 10
my_peds10[8]my_peds_Health = 100
my_peds10[8]my_peds_Armour = 1000
my_peds10[8]my_peds_Invincible = False
my_peds10[8]my_peds_DrivingSpeed = 60
my_peds10[8]my_peds_DrivingStyle = Normal
my_peds10[8]my_peds_CombatEngaugeRange = 100
my_peds10[8]my_peds_CanLeaveGuardRange = True
my_peds10[8]my_peds_GuardRange = 100
my_peds10[8]my_peds_VecFallowDist = 5
my_peds10[8]my_peds_SeeingRange = 100
my_peds10[8]my_peds_hearingRange = 60
my_peds10[8]my_peds_group_numb = 0
my_peds10[8]my_peds_Combat_Ability = 10
my_peds10[8]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds10[8]my_peds_can_exit_vehicle = False
my_peds10[8]my_peds_waypoint = 0
my_peds10[8]COMPONENT_FACE_DRAWABLE = 0
my_peds10[8]COMPONENT_FACE_TEXTURE = 0
my_peds10[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[8]COMPONENT_HEAD_TEXTURE = 0
my_peds10[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[8]COMPONENT_HAIR_TEXTURE = 0
my_peds10[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds10[8]COMPONENT_TORSO_TEXTURE = 1
my_peds10[8]COMPONENT_LEGS_DRAWABLE = 1
my_peds10[8]COMPONENT_LEGS_TEXTURE = 0
my_peds10[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[8]COMPONENT_HANDS_TEXTURE = 0
my_peds10[8]COMPONENT_FEET_DRAWABLE = 0
my_peds10[8]COMPONENT_FEET_TEXTURE = 0
my_peds10[8]COMPONENT_EYES_DRAWABLE = 0
my_peds10[8]COMPONENT_EYES_TEXTURE = 0
my_peds10[8]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds10[8]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds10[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[8]COMPONENT_TASKS_TEXTURE = 0
my_peds10[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[8]PROP_HATS_INDEX = -1
my_peds10[8]PROP_HATS_TEXTURE = -1
my_peds10[8]PROP_GLASSES_INDEX = -1
my_peds10[8]PROP_GLASSES_TEXTURE = -1
my_peds10[8]PROP_EARS_INDEX = -1
my_peds10[8]PROP_EARS_TEXTURE = -1
my_peds10[9]Model = g_m_y_salvagoon_03
my_peds10[9]Model2 = 0x3B8C510
my_peds10[9]Positionx = -2083.537
my_peds10[9]Positiony = -1024.939
my_peds10[9]Positionz = 12.78047
my_peds10[9]Heading = 47.99988
my_peds10[9]Task = 1
my_peds10[9]Weapon = SwitchBlade
my_peds10[9]Group = 1
my_peds10[9]SeatPosition = -1
my_peds10[9]my_peds_variation = Random
my_peds10[9]my_peds_Accuracy = 10
my_peds10[9]my_peds_Health = 100
my_peds10[9]my_peds_Armour = 1000
my_peds10[9]my_peds_Invincible = False
my_peds10[9]my_peds_DrivingSpeed = 60
my_peds10[9]my_peds_DrivingStyle = Normal
my_peds10[9]my_peds_CombatEngaugeRange = 100
my_peds10[9]my_peds_CanLeaveGuardRange = True
my_peds10[9]my_peds_GuardRange = 100
my_peds10[9]my_peds_VecFallowDist = 5
my_peds10[9]my_peds_SeeingRange = 100
my_peds10[9]my_peds_hearingRange = 60
my_peds10[9]my_peds_group_numb = 0
my_peds10[9]my_peds_Combat_Ability = 10
my_peds10[9]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds10[9]my_peds_can_exit_vehicle = False
my_peds10[9]my_peds_waypoint = 0
my_peds10[9]COMPONENT_FACE_DRAWABLE = 0
my_peds10[9]COMPONENT_FACE_TEXTURE = 0
my_peds10[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[9]COMPONENT_HEAD_TEXTURE = 0
my_peds10[9]COMPONENT_HAIR_DRAWABLE = 2
my_peds10[9]COMPONENT_HAIR_TEXTURE = 0
my_peds10[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[9]COMPONENT_TORSO_TEXTURE = 0
my_peds10[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[9]COMPONENT_LEGS_TEXTURE = 1
my_peds10[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[9]COMPONENT_HANDS_TEXTURE = 0
my_peds10[9]COMPONENT_FEET_DRAWABLE = 0
my_peds10[9]COMPONENT_FEET_TEXTURE = 0
my_peds10[9]COMPONENT_EYES_DRAWABLE = 0
my_peds10[9]COMPONENT_EYES_TEXTURE = 0
my_peds10[9]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds10[9]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds10[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[9]COMPONENT_TASKS_TEXTURE = 0
my_peds10[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[9]PROP_HATS_INDEX = -1
my_peds10[9]PROP_HATS_TEXTURE = -1
my_peds10[9]PROP_GLASSES_INDEX = -1
my_peds10[9]PROP_GLASSES_TEXTURE = -1
my_peds10[9]PROP_EARS_INDEX = -1
my_peds10[9]PROP_EARS_TEXTURE = -1
my_peds10[10]Model = g_m_y_salvagoon_03
my_peds10[10]Model2 = 0x3B8C510
my_peds10[10]Positionx = -2079.888
my_peds10[10]Positiony = -1013.417
my_peds10[10]Positionz = 12.78058
my_peds10[10]Heading = 48.00026
my_peds10[10]Task = 1
my_peds10[10]Weapon = SwitchBlade
my_peds10[10]Group = 1
my_peds10[10]SeatPosition = -1
my_peds10[10]my_peds_variation = Random
my_peds10[10]my_peds_Accuracy = 10
my_peds10[10]my_peds_Health = 100
my_peds10[10]my_peds_Armour = 1000
my_peds10[10]my_peds_Invincible = False
my_peds10[10]my_peds_DrivingSpeed = 60
my_peds10[10]my_peds_DrivingStyle = Normal
my_peds10[10]my_peds_CombatEngaugeRange = 100
my_peds10[10]my_peds_CanLeaveGuardRange = True
my_peds10[10]my_peds_GuardRange = 100
my_peds10[10]my_peds_VecFallowDist = 5
my_peds10[10]my_peds_SeeingRange = 100
my_peds10[10]my_peds_hearingRange = 60
my_peds10[10]my_peds_group_numb = 0
my_peds10[10]my_peds_Combat_Ability = 10
my_peds10[10]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds10[10]my_peds_can_exit_vehicle = False
my_peds10[10]my_peds_waypoint = 0
my_peds10[10]COMPONENT_FACE_DRAWABLE = 0
my_peds10[10]COMPONENT_FACE_TEXTURE = 0
my_peds10[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[10]COMPONENT_HEAD_TEXTURE = 0
my_peds10[10]COMPONENT_HAIR_DRAWABLE = 1
my_peds10[10]COMPONENT_HAIR_TEXTURE = 0
my_peds10[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[10]COMPONENT_TORSO_TEXTURE = 2
my_peds10[10]COMPONENT_LEGS_DRAWABLE = 1
my_peds10[10]COMPONENT_LEGS_TEXTURE = 0
my_peds10[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[10]COMPONENT_HANDS_TEXTURE = 0
my_peds10[10]COMPONENT_FEET_DRAWABLE = 0
my_peds10[10]COMPONENT_FEET_TEXTURE = 0
my_peds10[10]COMPONENT_EYES_DRAWABLE = 0
my_peds10[10]COMPONENT_EYES_TEXTURE = 0
my_peds10[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[10]COMPONENT_TASKS_TEXTURE = 0
my_peds10[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[10]PROP_HATS_INDEX = -1
my_peds10[10]PROP_HATS_TEXTURE = -1
my_peds10[10]PROP_GLASSES_INDEX = -1
my_peds10[10]PROP_GLASSES_TEXTURE = -1
my_peds10[10]PROP_EARS_INDEX = -1
my_peds10[10]PROP_EARS_TEXTURE = -1
my_peds10[11]Model = g_m_y_salvagoon_03
my_peds10[11]Model2 = 0x3B8C510
my_peds10[11]Positionx = -2079.388
my_peds10[11]Positiony = -1013.381
my_peds10[11]Positionz = 12.77995
my_peds10[11]Heading = 48.00023
my_peds10[11]Task = 1
my_peds10[11]Weapon = SwitchBlade
my_peds10[11]Group = 1
my_peds10[11]SeatPosition = -1
my_peds10[11]my_peds_variation = Random
my_peds10[11]my_peds_Accuracy = 10
my_peds10[11]my_peds_Health = 100
my_peds10[11]my_peds_Armour = 1000
my_peds10[11]my_peds_Invincible = False
my_peds10[11]my_peds_DrivingSpeed = 60
my_peds10[11]my_peds_DrivingStyle = Normal
my_peds10[11]my_peds_CombatEngaugeRange = 100
my_peds10[11]my_peds_CanLeaveGuardRange = True
my_peds10[11]my_peds_GuardRange = 100
my_peds10[11]my_peds_VecFallowDist = 5
my_peds10[11]my_peds_SeeingRange = 100
my_peds10[11]my_peds_hearingRange = 60
my_peds10[11]my_peds_group_numb = 0
my_peds10[11]my_peds_Combat_Ability = 10
my_peds10[11]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds10[11]my_peds_can_exit_vehicle = False
my_peds10[11]my_peds_waypoint = 0
my_peds10[11]COMPONENT_FACE_DRAWABLE = 0
my_peds10[11]COMPONENT_FACE_TEXTURE = 0
my_peds10[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[11]COMPONENT_HEAD_TEXTURE = 0
my_peds10[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[11]COMPONENT_HAIR_TEXTURE = 0
my_peds10[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[11]COMPONENT_TORSO_TEXTURE = 1
my_peds10[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[11]COMPONENT_LEGS_TEXTURE = 0
my_peds10[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[11]COMPONENT_HANDS_TEXTURE = 0
my_peds10[11]COMPONENT_FEET_DRAWABLE = 0
my_peds10[11]COMPONENT_FEET_TEXTURE = 0
my_peds10[11]COMPONENT_EYES_DRAWABLE = 0
my_peds10[11]COMPONENT_EYES_TEXTURE = 0
my_peds10[11]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds10[11]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds10[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[11]COMPONENT_TASKS_TEXTURE = 0
my_peds10[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[11]PROP_HATS_INDEX = -1
my_peds10[11]PROP_HATS_TEXTURE = -1
my_peds10[11]PROP_GLASSES_INDEX = -1
my_peds10[11]PROP_GLASSES_TEXTURE = -1
my_peds10[11]PROP_EARS_INDEX = -1
my_peds10[11]PROP_EARS_TEXTURE = -1
